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<title>meathead's CGPortoflio Gallery</title>
<link>http://meathead.cgsociety.org/gallery/</link>
<description>meathead's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Desert Track</title>
	<link>http://meathead.cgsociety.org/gallery/649133</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215017334_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation.]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:48:58 +0000</pubDate>
	</item>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Desert</title>
	<link>http://meathead.cgsociety.org/gallery/649132</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215017280_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation. ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:48:03 +0000</pubDate>
	</item>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Desert</title>
	<link>http://meathead.cgsociety.org/gallery/649126</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215016597_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation. Some scenes, like this were specifically light so that a night effect could be added to them in After Effects. This trip-tic shows renders that match the storyboard, as would be shown to the director before importing cars and setting up for animation. ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:36:42 +0000</pubDate>
	</item>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Desert</title>
	<link>http://meathead.cgsociety.org/gallery/649124</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215016376_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation. Some scenes, like this were specifically light so that a night effect could be added to them in After Effects. ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:32:58 +0000</pubDate>
	</item>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Desert Night</title>
	<link>http://meathead.cgsociety.org/gallery/649118</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215016200_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation. ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:30:06 +0000</pubDate>
	</item>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Desert</title>
	<link>http://meathead.cgsociety.org/gallery/649117</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215016127_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation. ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:28:54 +0000</pubDate>
	</item>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Desert</title>
	<link>http://meathead.cgsociety.org/gallery/649115</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215016045_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation. ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:27:39 +0000</pubDate>
	</item>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Snowy Mountain</title>
	<link>http://meathead.cgsociety.org/gallery/649128</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215016792_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation. Special thanks to Concept Artist Megan Crisp, who provided the matte paintings for shots like these.. that would otherwise be barren.]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:39:56 +0000</pubDate>
	</item>
	<item>
	<title>Speedracer - Next Generation - Virtual Track - Desert</title>
	<link>http://meathead.cgsociety.org/gallery/649114</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215015946_small.jpg"><br><br>Virtual Track model for the Cartoon Series Speed Racer - Next Generation. ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:25:50 +0000</pubDate>
	</item>
	<item>
	<title>Environment background - Speed Racer - The Next Generation</title>
	<link>http://meathead.cgsociety.org/gallery/649477</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215096673_small.jpg"><br><br>Environment background for the animated sequences in the Lionsgate Cartoon Series Speed Racer - The Next Generation. copyright 2008 Animation Collective/Lionsgate.]]>
	</description>
	<pubDate>Thu, 03 Jul 2008 10:51:16 +0000</pubDate>
	</item>
	<item>
	<title>Burnt out Mock 6 for the Cartoon Series Speed Racer - Next Generation. </title>
	<link>http://meathead.cgsociety.org/gallery/649143</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2276/2276_1215017778_small.jpg"><br><br>Very rarely did I get to mess with the cars and their textures, after the first month of production, but I was asked to create a burnt out version of the Mock 6. As if struck by fire balls. Because of the cars complex texture set up, I used 3D paint tool to add the effect to one of the color balance channels of color channels.. ]]>
	</description>
	<pubDate>Wed, 02 Jul 2008 12:56:22 +0000</pubDate>
	</item>
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